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AI Insights · Timothy · December 2021

Top Down Games in Belarus: Q4 2021 Performance Insights

Discover the performance trends of the top 5 top-down games in Belarus during Q4 2021, including weekly downloads, revenue, and active users. Data sourced from Sensor Tower.

Top Down Games in Belarus: Q4 2021 Performance Insights

Throughout the fourth quarter of 2021, the top 5 top-down games in Belarus demonstrated varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here are the highlights for each game:

Brawl Stars from Supercell saw a notable fluctuation in weekly revenue, peaking at approximately $29.6K in the first week of October before settling at around $23.7K by the end of December. Weekly downloads for the game ranged between 9K and 15.4K, with a significant rise towards the end of the quarter. The game also maintained a strong user base, with weekly active users increasing from 624K in late September to 739K by mid-December.

Mobile Legends: Bang Bang by Moonton showed consistent weekly revenue, reaching up to $20.1K in late September and $13.4K by the end of December. Weekly downloads were relatively stable, fluctuating between 3.1K and 3.7K. The game’s active user base remained robust, with weekly active users peaking at around 81.6K in late October and closing the year at approximately 81K.

The Lord of the Rings: War from Exptional Global experienced modest revenue trends, with weekly earnings reaching up to $3.6K in December. Downloads showed a declining trend from 7.2K in early October to 719 by the end of the year. Active users also saw a decrease, starting from 6.1K in early October to 2.9K by the end of December.

MythWars & Puzzles: RPG Match3 by Karmagame HK Limited had steady revenue throughout the quarter, with weekly figures around $3.3K at the beginning of October and stabilizing at approximately $2.3K towards the end of December. Weekly downloads varied, peaking at 1.7K in early November but dropping significantly to 491 by the end of the year. Active users for the game started at 16K and saw a decline to about 9.2K by mid-December.

Clash Royale, another title from Supercell, reported consistent revenue trends, with peaks at $3.7K in early December. Weekly downloads were highest in late October at 8.5K but saw a decline to 5.3K by the end of December. The game maintained a strong user base, with weekly active users increasing from 181K in late September to a peak of 351K by mid-December.

These insights highlight the dynamic nature of the top-down game market in Belarus during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021